The editor exports in three formats. They are not interchangeable, and picking correctly is the difference between an avatar that looks crisp and one that looks smeared.
PNG
The safe default. Every site, app and printer accepts it, it is lossless, and flat vector art compresses well. Export PNG for profile pictures, uploads and anything going somewhere you do not control.
WebP
The same image at a noticeably smaller file size, which matters if you are putting characters on a web page. Support is now effectively universal in browsers, but some older desktop software and a few upload forms still reject it — so use it for the web and keep PNG for everything else.
SVG
The character as vector paths rather than pixels, so it stays sharp at any size — a favicon or a poster from the same file. This is the one to keep if you might want to print the character large or edit it later in a vector program.
The trade-off is compatibility: many upload forms and most game or console interfaces will not take an SVG. Export it as your archive copy, and export a PNG for actual use.
Which size to export
- Avatar or profile picture: 1024px is plenty, and downsizing looks better than upsizing.
- Web page: WebP at roughly twice the display size, for high-density screens.
- Print: SVG. Any pixel size will disappoint you at print resolution.
- Video or stream overlay: PNG at the largest size you will need, then scale down.
Backgrounds
Exports include the backdrop colour you chose. If you need the character on your own background, pick the white backdrop and cut it out, or export the SVG and delete the background rectangle in a vector editor — it is the first element in the file.
What you can do with the exports
Characters you make with the original parts on this site are yours to use personally — avatars, posts, printing, videos. The parts themselves are not a stock asset pack to be resold or redistributed as artwork. The full position is in theterms.